Creating immersive gaming experiences with clean code and thoughtful design.
C# • Unity • Game Design • Performance Optimization
As a Software Engineer (UCLA graduate) with a specialized focus on game development, I don't just build games—I engineer immersive, high-performance gaming experiences. My approach bridges the gap between creative game design and solid technical architecture.
With a strong foundation in Unity, C#, and game performance optimization, I create polished games that run smoothly across platforms. Whether you need a complete game built from scratch, gameplay mechanics implemented, or performance optimization for an existing project, I deliver solutions designed to engage players and provide seamless experiences.
I believe that great games are built on both creative vision and technical excellence. By combining meticulous attention to detail, a rigorous engineering mindset, and a passion for player experience, I ensure your game isn't just functional—it's built to stand out.

Brief description of your game project. What makes it unique and interesting?
Brief description of your game project. What makes it unique and interesting?
Brief description of your game project. What makes it unique and interesting?
Unity Engine, Unreal Engine, Game Mechanics, Level Design
C#, C++, JavaScript, TypeScript, Object-Oriented Design
Optimization, Memory Management, Profiling, Frame Rate Improvement
Git, Blender, Photoshop, Visual Studio, Version Control